Archive for October, 2011


The project ‘tct‘ (The Crime Tracer) made me wish to create an engine for moving various sprites in two-dimensional games. This engine is a prototype and is continuously optimized. It has also been developed with the help of Pygame and Python. Additionally, you can find a rough example that uses the engine of the project ‘tct‘ (The Crime Tracer).

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The project “PGASystem” (Parallel Genetic Algorithms System) is an under development system based on the client / server architecture and can be used to implement and study of parallel genetic algorithms.

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