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Posts Tagged ‘game’

The project ‘tct’ (The Crime Tracer).

September 26, 2012 Leave a comment

The project ‘tct ‘(The Crime Tracer) is an online adventure police game. Of course it has not yet implemented because it is under development. The game is a free software initiative of two volunteers who love and respect science and the freedom of users. Anyone can join the project as a volunteer, provided they are good-willed and have some free time. Also, the game is being developed using the Python programming language and the Pygame framework.

The project ‘clg’ (Cell Life Game).

September 10, 2012 1 comment

Within the framework of the course “Operating Systems II – Laboratory” (Department of Informatics and Communications, T.E.I. of Central Macedonia) we developed as a semester assignment an application whose aim was to simulate the evolution of a colony of single-celled organisms, namely the creation of the famous game of life.

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Resource Manager in Python & Pygame with Caching and Mapping.

July 22, 2012 Leave a comment

The project ‘tct‘ (The Crime Tracer) fanned my wish to create a resource manager for the needs of the game. Generally, a resource manager increases efficiency in most cases because it uses internal caching and mapping. The resource manager of the project ‘tct‘ is written in Python and manages graphics, sounds and Pygame fonts.

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Game Development with Open Hardware and Free Software.

January 18, 2012 1 comment

On 21/12/11 at TheHackerspace we made 3 presentations on game developing by using open hardware and free software. Specifically, the presentations were: a) competitive multiplayer game for reinforcing visual skills and reflexes implemented with Arduino, b) engine for moving various sprites in two-dimensional games implemented with Python and Pygame, c) various games with Arduino and Gameduino.

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2D Sprite Animation & Movement Engine For ‘The Crime Tracer’.

October 17, 2011 Leave a comment

The project ‘tct‘ (The Crime Tracer) made me wish to create an engine for moving various sprites in two-dimensional games. This engine is a prototype and is continuously optimized. It has also been developed with the help of Pygame and Python. Additionally, you can find a rough example that uses the engine of the project ‘tct‘ (The Crime Tracer).

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Arduino: Game for Reinforcing Visual Skills.

August 30, 2010 Leave a comment

This project refers to an Arduino sketch that implements a game for reinforcing visual skills. Basically, it is a reflex game. It can be played by a user (single-player) or multiple users simultaneously (multi-player). Each player holds a button. The system turns on and off the appropriate LED at pseudorandom times. The players have to click their button as fast as possible in order to earn points.

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The Ben 10 Cube.

June 29, 2010 Leave a comment

The Ben 10 Cube.

The Ben 10 cube presented enough interest. Although it is like the classic Rubik’s cube, it had some peculiarities.

Specifically, in order to solve it you need to concentrate your attention on the central square of each side so you can always orient it accordingly in the right direction to finalize plans without irregularities.

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