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Posts Tagged ‘client’

The project ‘RestApiWrapUtility’ (RESTful API Wrapper Utility).

June 9, 2013 Leave a comment

The project ‘RestApiWrapUtility’ (RESTful API Wrapper Utility) is an open source .NET C# utility which implements a RESTful API wrapper. The utility is created in order to be an intermediate layer between clients that want to communicate with a remote server in order to use its RESTful services.

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Arduino: Embedded Arduino Web Controller.

October 22, 2012 Leave a comment

This project refers to an Arduino sketch that implements an Arduino Web Controller. Basically, the Arduino works as a network device that can be configured either locally or remotely by a special WEB interface. This technology is not new as it exists in other network devices. For example, routers or network printers are configured through a WEB interface.

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The project ‘gtrm’ (GNU Terminal Random Message).

September 19, 2012 Leave a comment

It is true that Software Programming is a branch of Computer Science about which I’m pretty enthusiastic. But I’m very excited at the times when I learn something new and innovative on programming. Such a period of learning of new issues on programming was when I began to wonder about the way the Internet works. My questions were related to the client – server architecture model (on whose base the Internet and its services has been designed), how web applications is in practice implemented and how I could implement an Internet service on my own.

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The project ‘PGASystem’ (Parallel Genetic Algorithms System).

October 12, 2011 Leave a comment

The project “PGASystem” (Parallel Genetic Algorithms System) is an under development system based on the client / server architecture and can be used to implement and study of parallel genetic algorithms.

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Arduino: True Random Number Generator.

August 14, 2010 6 comments

This project refers to an Arduino sketch that implements a true random number generator with the help of an audio sensor. The sensor measures the sound volume in the nearby environment. The Arduino acts as a network device with an appropriate WEB interface in it from which we can access the random numbers. This technology is not new as it exists in other network devices. For example, routers or network printers have a WEB interface.

The WEB interface is installed in the Arduino itself and is supported with the help of a simple but quite progressive web server (which is also located within the Arduino). The Arduino is connected to the Internet with a special Ethernet card (Ethernet Shield). The Ethernet card is assigned with a static IP (because the Arduino in this case does not work as a client but as a server since the web server is executed there at port 80).

To enable the sound sensor to collect really random values as regards the volume of sound in the environment, it helps to place it in a noisy room or near a radio.

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Arduino: Remote Morse Code Web Encoder.

July 23, 2010 Leave a comment

This project refers to an Arduino sketch that implements an online Morse Code web encoder. The Morse Code is until now a global communication system. However, it is now rarely used (it has been previously extensively used in the Navy and the Army in general). In this project, the Arduino works as a server, which remote clients can be connected to with the help of TCP sockets and send occasional messages on a regular alphanumeric form.

For example: “SOS! USA NAVY (12/02/1920, 23:00)”

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