Hello people! I hope you are well!
In this article I would like to present you a simple C++ 3D vector library. This is just a prototype and I am sure you can find other better and more complete alternatives. So, we are just dealing here with a “Yet Another 3D Vector Library”.
I created this library because I wanted to reuse some 3D vector operations in various OpenGL computer graphics exercise programs (from my M.Sc. studies). Of course, I could use an already existing library. However, I wanted also to understand how some basic 3D vector operations work.
Ignoring multiline comments with start states in compilers with Flex.
In a previous article I have presented a way for ignoring multiline comments with an old fashion way.
In this article I’ll demonstrate a more elegant Flex-like way for ignoring multiline comments.
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